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Javelin Thrust icon

Javelin Thrust

Hurl your spear forward, immediately applying Wither to the target. Upon impact, rapidly leap to the target and pull out the spear with a sweeping strike to deal damage.

Updated

Lore

They are the warriors who fought valiantly against the ghouls and emerged victorious, the first to set out in search of Saeria, and the eyewitnesses who experienced her resurrection. They are the preachers who hold the rose and spread the gospel of the deity's rebirth. Wherever their footsteps tread, spring awakens, turning the blighted, barren soil into fertile arable land.

Gameplay data

Exact values

How combat values work
Cooldown15s
Energy cost25

Each hit

Hits in cast order
HitHealth damageActiveToughnessToughnessImpactImpactGuard breakGuard break
1Hit 10.318459 × AttackPhysical1.055417-1.145488s38.474443Yes
2Hit 20.477688 × AttackPhysical-57.711664-

Only one listed hit occurs per cast.

Cast timing

Startup
1.055417s
Recovery
1.871182s
Claymore thorns hook start
3.01667s
Claymore thorns hook pull back
2.716667s
Spear shield throw rip rip
2.916667s

Damage estimate

Health damage = Attack × coefficient, plus any flat base damage the profile lists.

Physical profile coefficient
0.318459×
Selected profile health damage
318.46
Effective cooldown
15s
Best-case recast
15s
Best-case DPS
21.23/s

Assumes cooldown runs during the full execution. Actual cooldown can start later. Before target reductions.

Skill effects

Wither duration
10s
Shield maximum stacks
3

Build

Talents that boost it

Builds
Talents that change how Javelin Thrust plays
TalentEffectExact effect
Javelin: Heavy KickThe sweeping strike of Javelin Thrust is replaced with a heavy kick that knocks the enemy back a significant distance (allowing for camera adjustments during the animation to control the knockback direction). This effect only applies to small-sized units and players, and cannot affect units in a special state, such as Super Armor or Frozen.Stun - movement speed-100%Additional hit range1.5mHit radius0.4m
Javelin: StunEnemies knocked back by the heavy kick are stunned briefly if they collide with a wall. If they collide with another enemy, both units are stunned.Stun duration1.5 s

Related entries

2

Classes (1)

Weapon Types (1)

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