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Affixes

Affixes
AffixGem colorsLevelsEffect MagnitudeEffect MagnitudeEffectEffect
AegisRedBlue4, 7Level 4: Defense +60 · Level 7: Defense +105. Physical Resistance +2.5%Increase Defense. At level 7, increase Physical Resistance.
BlessingGreen5Level 5: Buff Duration +25%Increase the duration of Buffs granted by you.
BrotherhoodRedBlue4, 7Level 4: Defense +24 · Level 7: Defense +42. Attack +1.8%While alive, grants increased Defense to yourself and allies. If multiple team members have this affix, only the highest-level affix takes effect. At level 7, grants increased Attack to yourself and allies.
BulwarkRed3, 5Level 3: Block Damage Reduction Rate +18% · Level 5: Block Damage Reduction Rate +30%. Block Energy Cost Reduction +9%Increase Block Damage Reduction Rate. At level 5, reduce Block Energy Cost.
BurstBlue5Level 5: Execution Damage +25%Increases the damage of Withered Knight's Wither Execution.
CreationBlue4, 7Level 4: Construct Duration +16% · Level 7: Construct Duration +28%. Physical Damage +5%. Magic Damage +5%Increases the duration of Constructs. At level 7, successfully summoning a Construct increases Physical Damage and Magic Damage for a period of time. Constructs: Objects generated by players that have a limited lifespan and can be destroyed are collectively referred to as Constructs, such as: the Seer's Rune Pillar, Frostbite Trap, Eye of True Sight, mushroom traps from Spore Arrow, Forbidden Gate, etc.
CursePurpleBlue5Level 5: Debuff Duration +25%Increase the duration of Debuffs inflicted by you.
Defense PenetrationNo matching gem4Level 4: Defense Penetration +20%Increases Defense Penetration.
DeftGreen3, 5Level 3: Interaction Speed +18% · Level 5: Interaction Speed +30%. Interactions cannot be interrupted by minor impactsIncreases Interaction Speed. Interactions cannot be interrupted by minor Impacts; once triggered, this effect has a cooldown of 10s.
Distant WardRedGreen4, 7Level 4: Physical Resistance +6.4%. Magic Resistance +6.4% · Level 7: Physical Resistance +11.2%. Magic Resistance +11.2%. Resists minor impacts from sources beyond 5 metersIf the distance between you and the attacker is greater than 5 meters when hit, temporarily increases your Physical Resistance and Magic Resistance. At level 7, you also resist minor impacts from distances greater than 5 meters; once triggered, this effect has a cooldown of 10s.
EloquenceGreen4, 7Level 4: Chanting Speed +12% · Level 7: Chanting Speed +21%. Chanting cannot be interrupted by minor impactsIncreases Chanting Speed. At level 7, chanting cannot be interrupted by minor Impact. Cooldown: 15s.
ElusiveGreen5Level 5: Dodge Energy Cost Reduction +20%Reduces Dodge Energy Cost.
EtherealBlue3, 5Level 3: Fall Damage Resistance +60% · Level 5: Fall Damage Resistance +100%. Falling no longer staggers youIncrease Fall Damage Resistance. At level 5, falling no longer causes stagger.
FervidRedPurple4, 7Level 4: Physical Damage +7.2%. Magic Damage +7.2% · Level 7: Physical Damage +12.6%. Magic Damage +12.6%. Skill Energy Cost Reduction +6%When Health is above 70%, increase Physical Damage and Magic Damage. At level 7, when Health is above 70%, reduce Skill Energy Cost.
FervorPurpleBlue4, 7Level 4: Physical Damage +1.6%. Magic Damage +1.6% · Level 7: Physical Damage +2.8%. Magic Damage +2.8%. Defense Penetration +2.5%After hitting an enemy, increase Physical Damage and Magic Damage for 3s, stacking up to 5 times. At level 7, when the number of stacks is greater than or equal to 3, increase Defense Penetration.
FocusedRed4, 7Level 4: Charging Speed +12% · Level 7: Charging Speed +21%. Movement Speed +10%Increases Charging Speed. At level 7, increases Movement Speed while charging.
Headshot DamageNo matching gem3Level 3: Headshot Damage +15%Increases Critical Damage.
Increased Stamina Recovery SpeedNo matching gem3Level 3: Energy Recovery Speed +3Increases Energy Recovery Speed.
Iron HelmetRed3, 5Level 3: Critical Damage Resistance +6.6% · Level 5: Critical Damage Resistance +11%. Reduces the Impact of Critical Hits receivedIncrease Critical Damage Resistance. At level 5, reduce the impact of Critical Hits received. Critical Hit: Hitting weak points deals Critical Hits, increasing DMG based on Critical DMG while enhancing Impact. The head is a weak point for both Gyldhunters and most monsters.
LifebaneNo matching gem3, 5Level 3: Physical Damage +9.9%; Magic Damage +9.9% · Level 5: Physical Damage +16.5%; Magic Damage +16.5%; Attack +5%Hitting an enemy with more than 80% Health temporarily increases Physical Damage and Magic Damage. At level 5, hitting an enemy with more than 80% Health temporarily increases Attack.
Magical Damage ReductionNo matching gem5Level 5: Magic Resistance +100%Increases Magic Resistance.
Physical Damage ReductionNo matching gem5Level 5: Physical Resistance +100%Increases Physical Resistance.
PowerfulNo matching gem5Level 5: Physical Damage +15%Increase Physical Damage.
RangedPurpleGreen4, 7Level 4: Physical Damage +6.4%. Magic Damage +6.4% · Level 7: Physical Damage +11.2%. Magic Damage +11.2%. Effective Range +12%If the distance between you and the target is greater than 5 meters when hit, temporarily increase Physical Damage and Magic Damage. At level 7, increase ranged damage's effective range. Effective Range: Different ranged attacks have different Effective Ranges. Beyond the Effective Range, both DMG and Impact will diminish.
Reduced Block Stamina CostNo matching gem3Level 3: Block Energy Cost Reduction +30%Reduces Block Energy Cost.
Reduced Skill Stamina CostNo matching gem3Level 3: Skill Energy Cost Reduction +20%Reduces Skill Energy Cost.
ResiliencePurple3, 5Level 3: Debuff Duration -15% · Level 5: Debuff Duration -25%. Physical Resistance +10%. Magic Resistance +10%Reduces the duration of debuffs received. At level 5, suffering a crowd control debuff temporarily increases your Physical Resistance and Magic Resistance. Crowd Control Debuffs: Crowd control debuffs include Stunned, Frozen, Immobilize, and Dodge Distance Reduction.
SeamlessBlueGreen4, 7Level 4: Skill Cooldown Speed +8.8% · Level 7: Skill Cooldown Speed +15.4%. Gyldhunter Knockdown Cooldown Refund +30%Increases Skill Cooldown Speed. At level 7, knocking down a Gyldhunter reduces skill cooldowns currently in progress.
SeekerPurple3, 5Level 3: Movement Speed +4.5% · Level 5: Movement Speed +6%, stacking up to 2 timesHitting an enemy increases Movement Speed for 3s. At level 5, the Speed Boost can stack.
SiphonNo matching gem2, 3Level 2: Recover Health equal to 6% of Maximum Health · Level 3: Recover Health equal to 9% of Maximum Health. Attack +6%Killing an enemy recovers Health. At level 3, it also increases Attack for 8s.
SkypiercingRedPurple4, 7Level 4: Physical Damage +6.4%. Magic Damage +6.4% · Level 7: Physical Damage +11.2%. Magic Damage +11.2%. Skill Energy Cost Reduction +8%Casting skills in the-air increases Physical Damage and Magic Damage. At level 7, aerial casting also reduces Skill Energy Cost.
SmitingGreen3, 5Level 3: Recover Energy by 6 · Level 5: Recovers Energy by 10. Reduces Cooldown by 1sOn a Critical Hit, recover Energy. Cooldown: 3s. At level 5, on a Critical Hit, reduce the cooldown of all skills. Cooldown: 3s. Critical Hit: Hitting weak points deals Critical Hits, increasing DMG based on Critical DMG while enhancing Impact. The head is a weak point for both Gyldhunters and most monsters.
Spirit ShieldBlue4, 7Level 4: Shield Strength +9.6% · Level 7: Shield Strength +16.8%. Magic Resistance +5%Increases shield strength. At level 7, the shields you apply grant Magic Resistance to shielded units while active.
Spirit SpringNo matching gem4, 7Level 4: Springhorn Healing +12% · Level 7: Springhorn Healing +21%. Springhorn Charges +1Increases Springhorn Healing. At level 7, increase Springhorn Charge. This effect must be activated outside of combat.
StoicRedPurple4, 7Level 4: Physical Resistance +4.4%. Magic Resistance +4.4% · Level 7: Physical Resistance +7.7%. Magic Resistance +7.7%. Restores 15% HealthWhen Health is below 50%, increase Physical Resistance and Magic Resistance. At level 7, when Health is below 30%, restore Health. Cooldown: 120s.
StrifeRedGreen4, 7Level 4: Physical Damage +4.8%. Magic Damage +4.8% · Level 7: Physical Damage +8.4%. Magic Damage +8.4%. Physical Damage per stack +2%. Magic Damage per stack +2%Increases Melee Weapon Damage. At level 7, increases Melee Weapon Damage for each nearby enemy, up to 3 stacks.
SwiftBlue5Level 5: Movement Speed +20%Increases Movement Speed while Crouching, Silent-Walking, Aiming and Chanting.
TenaciousRedGreen4, 7Level 4: Maximum Health +7.2% · Level 7: Maximum Health +12.6%. Healing +7.5%Increases Maximum Health. At level 7, increases Healing.
UnyieldingPurpleBlue4, 7Level 4: Physical Resistance +2.8%. Magic Resistance +2.8% · Level 7: Physical Resistance +4.9%. Magic Resistance +4.9%. Stacks up to 4 timesEach time you take damage from a different enemy, you gain Physical Resistance and Magic Resistance for 6s. Entering combat refreshes this duration. Stacks up to 2 times. At level 7, the maximum stacks increase to 4.
ValorRedPurple4, 7Level 4: Attack +6% · Level 7: Attack +10.5%. Defense Penetration +1.8%Increases Attack. At level 7, also increases Defense Penetration.
VitalityPurpleGreen3, 5Level 3: Maximum Energy +15 · Level 5: Maximum Energy +25. Immune to the current Energy Overdraft stateIncreases Maximum Energy. At level 5, when entering a state of Energy Overdraft, you become immune to that specific instance of Energy Overdraft. Cooldown: 60s.
WealthGreen5Level 5: Amount of Gyldenblod dropped +50%Increase the amount of Gyldenblod from PvE in dungeons.
WiseNo matching gem5Level 5: Magic Damage +15%Increase Magic Damage.
WrathPurpleBlue4, 7Level 4: Physical Damage +8.4%. Magic Damage +8.4% · Level 7: Physical Damage +14.7%. Magic Damage +14.7%. Attack +3%When Health is below 50%, increase Physical Damage and Magic Damage. At level 7, when Health is below 50%, increase Attack.
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