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Focus Staff icon

Focus Staff

The staff's rounded head is crafted from brass. Though too soft for armor or weaponry, brass is ideal for inscribing runes. With decent magical conductivity at an affordable price, these brass-headed Focus Staves are the standard issue for Brandrgarde's Sorcerers.

Stats

Durability
1,200
Repair coefficient
0.0125
Minimum price
45 Gyldenblod
Maximum price
400 Gyldenblod
Suggested price
100 Gyldenblod
Attack
23
Magic damage
2%
Combat value
300

Updated

Combat loadout

Staff skills

All Staff weapons

Staff skills

24 skills
Staff skills comparison
SkillDescriptionCooldownCostHealth damage?Toughness / impact?Effects
Arcane ArmorHold to chant and gain Arcane Armor, increasing Physical Resistance. Enemies hitting the Arcane Armor will have their Movement Speed reduced. 30 s15 Energy--Physical damage reduction: +10%
Cryptic WardUse Cryptic Ward to block incoming damage. Successfully executing a Perfect Block will knock back and stun the attacker. 15 s25 Energy-1Impact 2Stun - movement speed: -100%Guard counter duration: 2 s
Crystal IceboltSummon 2 Crystal Icebolts to follow you for a period of time. While active, each time you are attacked by an enemy, one icebolt will automatically launch toward the assailant to deal Magic Damage. Once the follow duration ends, any remaining icebolts will automatically fire forward. 24 s5 EnergyMagic × 0.27466623.842579-
Deep FreezeUnleash a wave of frost in a cone in front of you, dealing Magic Damage to enemies hit and reducing their Movement Speed for a period of time. 10 s30 EnergyMagic × 0.47217445.74745Impact 1Slow - movement speed: -30%
Elemental AffinityWhen Elemental Magic hits an enemy, it adds 1 stack of Elemental Mark. When an enemy's Elemental Mark reaches 2 stacks, detonates all Elemental Marks on them, dealing Magic Damage.--Magic × 0.1275--
Eye of InsightHold to chant, then scan all enemy players within a large area. Limited uses per match. 30 s10 Energy--Mark duration: 15 s
Fire BoltHold to chant, then launch a fire bolt toward the target direction. The fire bolt explodes upon contact with a target or the ground, dealing Magic Damage and short-term burn damage. If released before chanting completes, it recovers Energy and launches a weaker fire bolt toward the target direction, dealing reduced Magic Damage. Fire Bolt has a relatively short maximum range.-18 EnergyStrongest hitMagic × 0.362999Strongest hit9.40204Impact 1Energy restored: +12Burn duration: 3 s
FlamebladeForm a Flameblade in hand to attack forward, dealing Magic Damage to enemies within range and inflicting short-term burn damage over time. 7 s20 EnergyMagic × 1.0937847.730175Impact 3Burn duration: 3 s
Forbidden GateHold to chant, then summon a Forbidden Gate at the target location, blocking all units that attempt to pass through it while it lasts. The Forbidden Gate devours projectiles from enemies, while projectiles from allies are not blocked by the Forbidden Gate. Forbidden Gate is a Construct. Forbidden Gate is more durable in trio mode. 25 s15 Energy---
Gravitational VortexHold to chant, then summon a gravitational vortex at the target location. After a delay, the vortex pulls all enemies within range toward its center and deals Magic Damage. If two or more enemies are pulled to the vortex's center, they will also be Stunned. 18 s25 EnergyMagic × 0.801242105.52195Impact 3Stun - movement speed: -100%Energy restored: +15
Meteor CharmHold to chant, then launch a flying star toward the target direction. The star explodes upon contact, dealing Magic Damage. If released before chanting completes, it recovers Energy and launches a weaker flying star toward the target direction, exploding upon contact and dealing reduced Magic Damage.-25 EnergyStrongest hitMagic × 1.125908Strongest hit70.349014Impact 2Incomplete-cast Energy restored: +12
Meteor ImpactHold to chant, then launch multiple meteors forward. The meteors knock up enemies on contact and deal Magic Damage. The meteors shatter upon hitting enemies or obstacles. 18 s25 EnergyMagic × 0.87401289.77584Impact 5Energy restored: +15
MistwalkEnter Mist Mode where you are unaffected by anything except the Gyldenmist but have greatly reduced Movement Speed. Most actions, excluding Dodge, are prohibited while in Mist Mode. 20 s1 Energy--Energy recovery speed: +10Movement speed: -70%
Phantom StepHold to chant, then cast Phantom Step, increasing Movement Speed and silencing footsteps. During Phantom Step, falling does not cause damage or trigger stagger. 25 s15 Energy---
RockblastHold to chant, then gather rocks at the target location, which explode shortly and deal Magic Damage. 18 s25 EnergyMagic × 1.869782.89066Impact 4Energy restored: +15
Shadow VeilHold to chant, then cast Shadow Veil to enter Stealth for a period of time. Energy does not regenerate while in Stealth. 45 s20 Energy--Invisibility duration: 10 s
Star ShockExpand a star ring outward, dealing Magic Damage to enemies hit and knocking them back. 18 s15 EnergyStrongest hitMagic × 0.411401Strongest hit52.028374Impact 3Energy restored: +10Slow - movement speed: -35%
Stardust EnergyGreatly increases Movement Speed while chanting. Recover Energy whenever Stardust Magic hits enemies.-----
Stardust TempestHold to chant, then summon a Stardust Tempest at the target location, dealing Magic Damage to enemies and reducing their Movement Speed for a period of time. 20 s20 EnergyMagic × 0.1523093.59142Slow - movement speed: -30%Energy restored: +10
Stardust TorrentHold to chant. After chanting, hold to guide a Stardust Torrent toward the target direction, dealing Magic Damage. The Stardust Torrent becomes stronger as guiding continues. 10 s20 EnergyStrongest hitMagic × 0.199129Strongest hit7.048589Base stage duration: 2 s
Thunder PierceHold to chant, then throw a thunder spear toward the target direction, dealing Magic Damage to enemies hit. Thunder Pierce has a very long maximum range. If it fails to hit any enemy, it creates an electric field at its destination, dealing continuous Magic Damage to all nearby enemies and reducing their Movement Speed for a period of time. This Slow effect can stack up to 5 times. 10 s25 EnergySpear hitMagic × 1.296028Spear hit52.429955Impact 3Guard break-
Thunderstorm SigilHold to chant, then summon a Thunderstorm Sigil at the target location, triggering a thunderstorm after a short delay, dealing Magic Damage and stunning enemies. 15 s30 EnergyMagic × 1.05824991.65838Impact 3Stun - movement speed: -100%
ThunderstrikeHold to chant, then summon lightning at the target location, dealing Magic Damage. If released before chanting completes, it recovers Energy and summons lightning with a short delay at the target location, dealing reduced Magic Damage.-18 EnergyStrongest hitMagic × 0.92055Strongest hit55.07413Impact 1Energy restored: +12Damage across the area: Uniform
WindcraftCast Windcraft forward, dealing Magic Damage to enemies hit and knocking them back. 18 s10 EnergyMagic × 0.3758749.8729Impact 2-

Build

Talents that boost it

Builds

Supreme Arcane

2 talents
Supreme Arcane talents that change how Staff plays
TalentEffectChangesExact effect
Chant GuardIncreases Chanting Speed for Stardust spells. When chanting Stardust spells, the first attack received will not interrupt chanting (Stardust Torrent's casting phase also benefits from this effect). This effect has a cooldown.Stardust Torrent-
Elemental ArcanaElemental reactions are enhanced to trigger additional effects based on the element type that detonates the Elemental Mark. Thunder: Fires a lightning chain at the nearest enemy, bouncing multiple times and dealing Magic Damage to enemies. Fire: Continuously deals Magic Damage to enemies for a period of time. Ice: Inflicts Frozen on enemies for a period of time. Fire Bolt and Thunderstrike do not apply Elemental Marks to enemies when chanting is incomplete.Fire BoltThunderstrikeBurn duration3 sBurn maximum stacks5Slow - movement speed-25%Targeting radius5mMark duration8 s

Element: Fire

2 talents
Element: Fire talents that change how Staff plays
TalentEffectChangesExact effect
Rapid FlamestrikeFire Bolt deals partial True Damage. Fire Bolt does not benefit from this effect when chanting is incomplete.Fire Bolt-
Summon FlamebladeFlameblade deals a portion of damage as True DMG.FlamebladeDamage per swing0.729187x Attack

Element: Ice

2 talents
Element: Ice talents that change how Staff plays
TalentEffectChangesExact effect
Arcane ChargeReduces the base cooldown of Crystal Icebolt and increases its maximum duration.Crystal IceboltCooldown24 s to 18 s
Deep Frost EmbraceReduces the base Energy cost of Deep Freeze.Deep FreezeEnergy cost30 to 15

Stardust: Quench

4 talents
Stardust: Quench talents that change how Staff plays
TalentEffectChangesExact effect
No EscapeIncreases the damage area of Meteor Charm. Meteor Charm does not benefit from this effect when chanting is incomplete.Meteor Charm-
QuagmireDuring Rockblast preparation, reduces the Movement Speed of all enemies within range.RockblastSlow - movement speed-50%
Speed Seal TouchStar Shock knocks back enemies and reduces their Movement Speed.Star ShockSlow - movement speed-35%
Swift StrikeMeteor Impact】 can now knock up enemy players in Super Armor state.Meteor ImpactMeteor Impact cooldown21 sSuper Armor knock-up threshold3

Element: Lightning

3 talents
Element: Lightning talents that change how Staff plays
TalentEffectChangesExact effect
Furious ThunderReduces the Movement Speed of enemies hit by Thunderstrike. This effect can stack up to 2 times.ThunderstrikeSlow - movement speed-17.5%Slow maximum stacks3
Lightning BreathEach enemy hit by Thunderstorm Sigil reduces its remaining cooldown.Thunderstorm SigilCooldown reduction per trigger5 s
Thunder RoarHitting an enemy with Thunder Pierce reduces the skill’s remaining cooldown time.Thunder PierceCooldown reduction1 s / 10 s

Way of Discipline 1

3 talents
Way of Discipline 1 talents that change how Staff plays
TalentEffectChangesExact effect
All-Seeing InsightIncreases the maximum uses of Eye of Insight.Eye of Insight-
Divine SpeedIncrease Movement Speed while Shadow Veil is active.Shadow VeilInvisibility - movement speed+20%
Unobstructed PassageForbidden Gate no longer blocks allied units. Allied units passing through Forbidden Gate gain increased Movement Speed for a period of time.Forbidden GateAllied movement speed+35%Base duration1 s

Stardust: Illusion

3 talents
Stardust: Illusion talents that change how Staff plays
TalentEffectChangesExact effect
MemorizationIncreases the Chanting Speed of Gravitational Vortex.Gravitational Vortex-
Storm ImpactReduces the dodge distance of enemies hit by Stardust Tempest.Stardust TempestSlow - dodge distance-30%
Unending TorrentStardust Torrent can be guided into a stronger stage.Stardust Torrent-

Way of Discipline 2

4 talents
Way of Discipline 2 talents that change how Staff plays
TalentEffectChangesExact effect
Enhanced ShieldIncreases the duration of Arcane Armor.Arcane ArmorArcane Armor base duration10 s to 20 s
Enhanced WardReduces the base cooldown of Cryptic Ward.Cryptic WardCooldown15 s to 10 s
Exhilarated StrideIncreases the Chanting Speed for Phantom Step while increasing its cooldown.Phantom StepCooldown25 s to 45 s
Vitality HealRestore Energy while Mistwalk is active.MistwalkEnergy recovery speed+5

Where it drops

Sockets

This piece drops with 2 socket layouts. Each socket takes one gem of the type and tier named, and nothing else fits it.

In builds

Repair and durability

Durability is spent on death or escape, not during a fight, and repairs are bought at the Workshop before a match. See Durability and repair for how wear and repair cost are calculated.

Durability
1,200Full bar, before any use
Repair coefficient
0.0125The rate this piece is charged at, per point of durability restored

Related entries

23

Rewards (1)

Found In (15)

Siblings (7)

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