Moon Deity - Myriad Soul Staff
The old gods are dead. If fate is to remain forever silent, then we shall rewrite the destiny of this world ourselves.
Stats
- Durability
- 1,600
- Repair coefficient
- 0.9375
- Minimum price
- 600 Gyldenblod
- Maximum price
- 15,000 Gyldenblod
- Suggested price
- 3,000 Gyldenblod
- Attack
- 40
- Magic damage
- 7.2%
- Combat value
- 625
Updated
Combat loadout
Staff skills
Staff skills
24 skills
| Skill | Description | Cooldown | Cost | Health damage? | Toughness / impact? | Effects |
|---|---|---|---|---|---|---|
| Hold to chant and gain Arcane Armor, increasing Physical Resistance. Enemies hitting the Arcane Armor will have their Movement Speed reduced. | 30 s | 15 Energy | - | - | Physical damage reduction: +10% | |
| Use Cryptic Ward to block incoming damage. Successfully executing a Perfect Block will knock back and stun the attacker. | 15 s | 25 Energy | - | 1Impact 2 | Stun - movement speed: -100%Guard counter duration: 2 s | |
| Summon 2 Crystal Icebolts to follow you for a period of time. While active, each time you are attacked by an enemy, one icebolt will automatically launch toward the assailant to deal Magic Damage. Once the follow duration ends, any remaining icebolts will automatically fire forward. | 24 s | 5 Energy | Magic × 0.274666 | 23.842579 | - | |
| Unleash a wave of frost in a cone in front of you, dealing Magic Damage to enemies hit and reducing their Movement Speed for a period of time. | 10 s | 30 Energy | Magic × 0.472174 | 45.74745Impact 1 | Slow - movement speed: -30% | |
| When Elemental Magic hits an enemy, it adds 1 stack of Elemental Mark. When an enemy's Elemental Mark reaches 2 stacks, detonates all Elemental Marks on them, dealing Magic Damage. | - | - | Magic × 0.1275 | - | - | |
| Hold to chant, then scan all enemy players within a large area. Limited uses per match. | 30 s | 10 Energy | - | - | Mark duration: 15 s | |
| Hold to chant, then launch a fire bolt toward the target direction. The fire bolt explodes upon contact with a target or the ground, dealing Magic Damage and short-term burn damage. If released before chanting completes, it recovers Energy and launches a weaker fire bolt toward the target direction, dealing reduced Magic Damage. Fire Bolt has a relatively short maximum range. | - | 18 Energy | Strongest hitMagic × 0.362999 | Strongest hit9.40204Impact 1 | Energy restored: +12Burn duration: 3 s | |
| Form a Flameblade in hand to attack forward, dealing Magic Damage to enemies within range and inflicting short-term burn damage over time. | 7 s | 20 Energy | Magic × 1.09378 | 47.730175Impact 3 | Burn duration: 3 s | |
| Hold to chant, then summon a Forbidden Gate at the target location, blocking all units that attempt to pass through it while it lasts. The Forbidden Gate devours projectiles from enemies, while projectiles from allies are not blocked by the Forbidden Gate. Forbidden Gate is a Construct. Forbidden Gate is more durable in trio mode. | 25 s | 15 Energy | - | - | - | |
| Hold to chant, then summon a gravitational vortex at the target location. After a delay, the vortex pulls all enemies within range toward its center and deals Magic Damage. If two or more enemies are pulled to the vortex's center, they will also be Stunned. | 18 s | 25 Energy | Magic × 0.801242 | 105.52195Impact 3 | Stun - movement speed: -100%Energy restored: +15 | |
| Hold to chant, then launch a flying star toward the target direction. The star explodes upon contact, dealing Magic Damage. If released before chanting completes, it recovers Energy and launches a weaker flying star toward the target direction, exploding upon contact and dealing reduced Magic Damage. | - | 25 Energy | Strongest hitMagic × 1.125908 | Strongest hit70.349014Impact 2 | Incomplete-cast Energy restored: +12 | |
| Hold to chant, then launch multiple meteors forward. The meteors knock up enemies on contact and deal Magic Damage. The meteors shatter upon hitting enemies or obstacles. | 18 s | 25 Energy | Magic × 0.874012 | 89.77584Impact 5 | Energy restored: +15 | |
| Enter Mist Mode where you are unaffected by anything except the Gyldenmist but have greatly reduced Movement Speed. Most actions, excluding Dodge, are prohibited while in Mist Mode. | 20 s | 1 Energy | - | - | Energy recovery speed: +10Movement speed: -70% | |
| Hold to chant, then cast Phantom Step, increasing Movement Speed and silencing footsteps. During Phantom Step, falling does not cause damage or trigger stagger. | 25 s | 15 Energy | - | - | - | |
| Hold to chant, then gather rocks at the target location, which explode shortly and deal Magic Damage. | 18 s | 25 Energy | Magic × 1.8697 | 82.89066Impact 4 | Energy restored: +15 | |
| Hold to chant, then cast Shadow Veil to enter Stealth for a period of time. Energy does not regenerate while in Stealth. | 45 s | 20 Energy | - | - | Invisibility duration: 10 s | |
| Expand a star ring outward, dealing Magic Damage to enemies hit and knocking them back. | 18 s | 15 Energy | Strongest hitMagic × 0.411401 | Strongest hit52.028374Impact 3 | Energy restored: +10Slow - movement speed: -35% | |
| Greatly increases Movement Speed while chanting. Recover Energy whenever Stardust Magic hits enemies. | - | - | - | - | - | |
| Hold to chant, then summon a Stardust Tempest at the target location, dealing Magic Damage to enemies and reducing their Movement Speed for a period of time. | 20 s | 20 Energy | Magic × 0.152309 | 3.59142 | Slow - movement speed: -30%Energy restored: +10 | |
| Hold to chant. After chanting, hold to guide a Stardust Torrent toward the target direction, dealing Magic Damage. The Stardust Torrent becomes stronger as guiding continues. | 10 s | 20 Energy | Strongest hitMagic × 0.199129 | Strongest hit7.048589 | Base stage duration: 2 s | |
| Hold to chant, then throw a thunder spear toward the target direction, dealing Magic Damage to enemies hit. Thunder Pierce has a very long maximum range. If it fails to hit any enemy, it creates an electric field at its destination, dealing continuous Magic Damage to all nearby enemies and reducing their Movement Speed for a period of time. This Slow effect can stack up to 5 times. | 10 s | 25 Energy | Spear hitMagic × 1.296028 | Spear hit52.429955Impact 3Guard break | - | |
| Hold to chant, then summon a Thunderstorm Sigil at the target location, triggering a thunderstorm after a short delay, dealing Magic Damage and stunning enemies. | 15 s | 30 Energy | Magic × 1.058249 | 91.65838Impact 3 | Stun - movement speed: -100% | |
| Hold to chant, then summon lightning at the target location, dealing Magic Damage. If released before chanting completes, it recovers Energy and summons lightning with a short delay at the target location, dealing reduced Magic Damage. | - | 18 Energy | Strongest hitMagic × 0.92055 | Strongest hit55.07413Impact 1 | Energy restored: +12Damage across the area: Uniform | |
| Cast Windcraft forward, dealing Magic Damage to enemies hit and knocking them back. | 18 s | 10 Energy | Magic × 0.37587 | 49.8729Impact 2 | - |
Build
Talents that boost it
Supreme Arcane
2 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| Increases Chanting Speed for Stardust spells. When chanting Stardust spells, the first attack received will not interrupt chanting (Stardust Torrent's casting phase also benefits from this effect). This effect has a cooldown. | Stardust Torrent | - | |
| Elemental reactions are enhanced to trigger additional effects based on the element type that detonates the Elemental Mark. Thunder: Fires a lightning chain at the nearest enemy, bouncing multiple times and dealing Magic Damage to enemies. Fire: Continuously deals Magic Damage to enemies for a period of time. Ice: Inflicts Frozen on enemies for a period of time. Fire Bolt and Thunderstrike do not apply Elemental Marks to enemies when chanting is incomplete. | Fire BoltThunderstrike | Burn duration3 sBurn maximum stacks5Slow - movement speed-25%Targeting radius5mMark duration8 s |
Element: Fire
2 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| Fire Bolt deals partial True Damage. Fire Bolt does not benefit from this effect when chanting is incomplete. | Fire Bolt | - | |
| Flameblade deals a portion of damage as True DMG. | Flameblade | Damage per swing0.729187x Attack |
Element: Ice
2 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| Reduces the base cooldown of Crystal Icebolt and increases its maximum duration. | Crystal Icebolt | Cooldown24 s to 18 s | |
| Reduces the base Energy cost of Deep Freeze. | Deep Freeze | Energy cost30 to 15 |
Stardust: Quench
4 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| Increases the damage area of Meteor Charm. Meteor Charm does not benefit from this effect when chanting is incomplete. | Meteor Charm | - | |
| During Rockblast preparation, reduces the Movement Speed of all enemies within range. | Rockblast | Slow - movement speed-50% | |
| Star Shock knocks back enemies and reduces their Movement Speed. | Star Shock | Slow - movement speed-35% | |
| 【Meteor Impact】 can now knock up enemy players in Super Armor state. | Meteor Impact | Meteor Impact cooldown21 sSuper Armor knock-up threshold3 |
Element: Lightning
3 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| Reduces the Movement Speed of enemies hit by Thunderstrike. This effect can stack up to 2 times. | Thunderstrike | Slow - movement speed-17.5%Slow maximum stacks3 | |
| Each enemy hit by Thunderstorm Sigil reduces its remaining cooldown. | Thunderstorm Sigil | Cooldown reduction per trigger5 s | |
| Hitting an enemy with Thunder Pierce reduces the skill’s remaining cooldown time. | Thunder Pierce | Cooldown reduction1 s / 10 s |
Way of Discipline 1
3 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| Increases the maximum uses of Eye of Insight. | Eye of Insight | - | |
| Increase Movement Speed while Shadow Veil is active. | Shadow Veil | Invisibility - movement speed+20% | |
| Forbidden Gate no longer blocks allied units. Allied units passing through Forbidden Gate gain increased Movement Speed for a period of time. | Forbidden Gate | Allied movement speed+35%Base duration1 s |
Stardust: Illusion
3 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| Increases the Chanting Speed of Gravitational Vortex. | Gravitational Vortex | - | |
| Reduces the dodge distance of enemies hit by Stardust Tempest. | Stardust Tempest | Slow - dodge distance-30% | |
| Stardust Torrent can be guided into a stronger stage. | Stardust Torrent | - |
Way of Discipline 2
4 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| Increases the duration of Arcane Armor. | Arcane Armor | Arcane Armor base duration10 s to 20 s | |
| Reduces the base cooldown of Cryptic Ward. | Cryptic Ward | Cooldown15 s to 10 s | |
| Increases the Chanting Speed for Phantom Step while increasing its cooldown. | Phantom Step | Cooldown25 s to 45 s | |
| Restore Energy while Mistwalk is active. | Mistwalk | Energy recovery speed+5 |
How to craft it
| Material | Count | Rarity |
|---|---|---|
| Gemini's Relic | 1 | Holy |
| Iridescent Crystal | 1 | Legendary |
| Ripple Gem | 1 | Epic |
- Forging cost
- 500Gyldenblod
Where to craft it
Forged at the Workshop. Upgrading the building shortens the forging time.
| Workshop level | Forging time |
|---|---|
| Level 8 | 4h |
Sockets
This piece drops with 9 socket layouts. Each socket takes one gem of the type and tier named, and nothing else fits it.
- Agate II + Peridot I
2 sockets: Agate II, Peridot I
- Peridot II + Agate I
2 sockets: Peridot II, Agate I
- Moonstone II + Amethyst I
2 sockets: Moonstone II, Amethyst I
- Amethyst II + Moonstone I
2 sockets: Amethyst II, Moonstone I
- Moonstone II + Peridot I
2 sockets: Moonstone II, Peridot I
- Peridot II + Amethyst I
2 sockets: Peridot II, Amethyst I
- Amethyst II + Agate I
2 sockets: Amethyst II, Agate I
- Agate II + Moonstone I + Peridot I
3 sockets: Agate II, Moonstone I, Peridot I
- Peridot II + Amethyst I + Moonstone I
3 sockets: Peridot II, Amethyst I, Moonstone I
Repair and durability
Durability is spent on death or escape, not during a fight, and repairs are bought at the Workshop before a match. See Durability and repair for how wear and repair cost are calculated.
- Durability
- 1,600Full bar, before any use
- Repair coefficient
- 0.9375The rate this piece is charged at, per point of durability restored

