The Last Follower
Part of the Chapter 1 story. 4 quests in the order the game runs them, starting with Pip's Plan.
Where this line sits
- Follows
- Voice of Prayer
- Leads to
- The Eccentric Blacksmith
Quests in this line
| Step | Quest | Objective | Rewards |
|---|---|---|---|
| 1 | Pip's Plan |
| Healing Elixir × 5Fine Iron Sword and Shield × 1Focus Staff × 1Oil-soaked Wooden Bow × 1Fang-Piercer Dagger × 1Beast Spirit Catalyst × 1Executioner Greatsword × 1Military Hammer × 1Spirit Feline Dual Blades × 1Morningstar Mace × 1Guard Polearm and Shield × 1Gyldenblod × 60 |
| 2 | The Way Out |
| Healing Elixir × 5Veteran Armor × 1Practitioner Robe × 1Rover Top × 1Shadow Skull Top × 1Martyr's Vestment × 1Ceremonial Breastplate × 1Gyldenblod × 60 |
| 3 | Echoes in the Wind |
| - |
| 4 | A New Oracle |
| - |
Quest details
Pip's Plan
Link to questPip, the eccentric and cunning Woodling merchant, has something to tell you. It seems related to your next move. Go speak with it.
Objectives
- Talk to Pip
Completion
Pip senses an anomaly within the Hallowgrove. To face the looming crisis, the Woodling has decided to assist Dew and the Gyldhunter. It launches a series of urgent preparations... the most important of which is parting with a prized piece of equipment for you.
Progression
- Requires
- Blessing
- Unlocks
- The Way Out
Rewards
- Healing Elixir × 5
- Fine Iron Sword and Shield × 1
- Focus Staff × 1
- Oil-soaked Wooden Bow × 1
- Fang-Piercer Dagger × 1
- Beast Spirit Catalyst × 1
- Executioner Greatsword × 1
- Military Hammer × 1
- Spirit Feline Dual Blades × 1
- Morningstar Mace × 1
- Guard Polearm and Shield × 1
- Gyldenblod × 60
The Way Out
Link to questWhile Dew continues the echo of the Bell of Return, undercurrents stir within the Hallowgrove. Continue your journey as a Gyldhunter. Remember: success only counts if you make it out alive.
Objectives
- Head to the Hallowgrove and escape successfully
Completion
Bravery follows where gold leads. With Pip's assistance, you now have a basic understanding of the Hallowgrove. It is time to check in with Dew about the current situation.
Progression
- Requires
- Pip's Plan
- Unlocks
- Echoes in the Wind
Rewards
- Healing Elixir × 5
- Veteran Armor × 1
- Practitioner Robe × 1
- Rover Top × 1
- Shadow Skull Top × 1
- Martyr's Vestment × 1
- Ceremonial Breastplate × 1
- Gyldenblod × 60
Echoes in the Wind
Link to questThe camp at Windrest feels different somehow. The faint echo of the Bell of Return drifts on the wind. Has Dew succeeded? You need to find her first to understand the situation.
Objectives
- Talk to Dew
Completion
Using the fragment of the Bell of Return, Dew summons the blacksmith's spirit to the camp. However, Dramm claims to be under the guidance of a "new god" and longs only to be reunited with his kin.
Progression
- Requires
- The Way Out
- Unlocks
- A New Oracle
A New Oracle
Link to questDeep within the Spirit Blacksmith's faith, Dew senses an unfamiliar guidance. But Dramm keeps everything to himself. You need to find a way to earn his trust.
Objectives
- Speak with the Silent Soul by the Forge Furnace
Completion
Dramm feels a long-lost sense of familiarity and warmth within Windrest, yet he still refuses to reveal the contents of the "divine revelation." He believes the Avatar of Hallowgrove will answer a devout bell-bearer; thus, he chants the song of his homeland incessantly.
Progression
- Requires
- Echoes in the Wind
- Unlocks
- Pip's Suggestion

