August 19 Update
The August 19 update brings a mixed set of Mercenary adjustments, broad Withered Knight buffs, a corrected Scavenger Squad refresh, and fixes across combat, controllers, tasks, inventory, and stability.
At a glance
Section titled “At a glance”- Withered Knight is the biggest winner. Greatsword attacks and several skills move farther, while Parry, Breakthrough Charge, Withering Mark, Joint Pierce, and Radiant Retribution all improve.
- Mercenary has tradeoffs. Several active-skill cooldowns are shorter, but Perfect Defense costs more Energy, Block Damage Boost grants a smaller shield, and Stacked Slash deals less PvP damage.
- Progression and loot are less frustrating. Scavenger Squad tasks now refresh after rewards are claimed, and four material choices in unbound chests are no longer incorrectly bound.
Exact balance changes
Section titled “Exact balance changes”Mercenary
| Change | Before | After |
|---|---|---|
| Perfect Block enemy stagger duration | 1.787220s | 0.995190s |
| Perfect Defense solo Energy cost | 10 | 20 |
| Block Damage Boost shield value | 10% max Health | 5% max Health |
| Shockwave Strike cooldown reduction | 3s | 2s |
| Whirling Cut (Dash) solo cooldown | 12s | 15s |
| Stacked Slash PvP damage, normal | 0.865629 x Attack | 0.778035 x Attack |
| Stacked Slash PvP damage, enhanced | 1.197469 x Attack | 1.077722 x Attack |
| Impalement hitbox radius | 40 units | 30 units |
| Stonebreaker Slash solo / trio cooldown | 16s / 12s | 15s / 10s |
| Shield Slam cooldown | 18s | 15s |
| Whirling Cut (Block) trio cooldown | 15s | 12s |
Whirling Cut (Dash) remains at 10 seconds in trio mode, while Whirling Cut (Block) remains at 18 seconds in solo mode. Stacked Slash also gained a 10% PvE compensation modifier alongside its lower PvP damage. Perfect Defense’s description was corrected to remove outdated trio-only discount wording.
Withered Knight
| Change | Before | After |
|---|---|---|
| Greatsword first light strike attack rate | 1.05x | 1.10x |
| Greatsword first light strike movement | 0.80x | 1.10x |
| Opportunistic Thrust movement | 0.60x | 0.90x |
| Pursuit movement | 0.99x | 1.50x |
| Sprinting Slash forward movement | 0.80x | 0.99x |
| Fully charged heavy strike Super Armor | None | Level 2 for 0.756086s |
| Parry solo / trio cooldown | 20s / 16s | 15s / 12s |
| Breakthrough Charge cooldown | 15s | 12s |
| Breakthrough Charge Energy cost | 40 | 30 |
| Withering Mark projectile speed | 500 units/s | 700 units/s |
| Withering Mark movement / dodge reduction | None | -40% / -20% for 5s |
| Joint Pierce dodge-distance reduction | None | -20% for 5s |
| Radiant Retribution Energy / cooldown | 35 / 12s | 25 / 10s |
Joint Pierce keeps its existing 45% Movement Speed reduction and now also reduces Dodge Distance. Withering Mark now applies both reductions for 5 seconds when it hits.
Items, progression, and settings
Section titled “Items, progression, and settings”- Scavenger Squad material requirements now refresh in every mode after a task reward is claimed.
- Faded Divine Tree Heart, Stardust Bloom, Celestigold, and Messenger Bug Jar choices in unbound material chests now remain unbound.
- The Legendary Weapon Selection Chest description now correctly says Legendary-quality instead of Holy.
- Teleport Blessing now uses its corrected Super Armor level of +1 instead of +2.
- The Divine Endowment now tracks Contract-task progress correctly.
- Two lower graphics-quality presets no longer enable ray-tracing options.
Notable fixes
Section titled “Notable fixes”- Entering a Mist Lord room now grants a brief period of invulnerability.
- Controllers gained faster Star Silver refinement actions, a Favorite function, and distinct vibration feedback for fall damage.
- Mercenary fixes cover a cooldown talent after revival, Block Damage Boost after switching weapons, and the Impalement-to-Stacked Slash combo.
- Shadowstrix fixes cover Free Movement, Lightweight invincibility frames, Teleport Blessing Super Armor, Blade Dance interrupts, and aerial heavy-strike direction.
- Soul Harvest spawn and reward issues, Mistchaser Shop refreshes, and Divine Endowment tracking were fixed.
- Inventory, profile, voice chat, Hallowgrove collision, audio, visual effects, and match-summary counting received fixes.
Back to all Mistfall Hunter updates or read the complete official notes on Steam.

