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Shadowstrix

Dagger or Dual Blades · Skills · Talents

Stats

Attack
100
Defense
50
Health
618
Stamina
100
Stamina Regen
10
Critical Increase
35%

Updated

Combat loadout

Shadowstrix skills

Builds

Dagger

4 skills
Dagger skill comparison
SkillDescriptionCooldownCostCast time?Health damage?Toughness / impact?Effects
Flash StrideDash forward a certain distance, dealing Physical Damage to enemies in the path. Flash Stride has a shorter base cooldown in trio mode.Solo 22 sTrio 18 s40 Energy-Physical × 0.785928117.832Impact 3Guard break-
Shadow StrikeLeave a shadow in place and dash forward, dealing Physical Damage. After a brief delay, the shadow dashes toward your position, dealing Physical Damage and stunning enemy targets it hits. 20 s30 Energy2.50sStrongest hitPhysical × 0.126718Strongest hit105.980875Impact 1Guard breakPhysical damage: +10%Stun - movement speed: -100%
Smoke BombThrow a Smoke Bomb at your feet, obstructing the vision of all targets in the area. You gain increased vision range while in the smoke. 30 s20 Energy----
SneakCrush crow feather dust to enter Stealth for a period. 25 s0 Energy---Invisibility duration: 18 s

Dual Blades

6 skills
Dual Blades skill comparison
SkillDescriptionCooldownCostCast time?Health damage?Toughness / impact?Effects
Bloody Blade DanceHold Primary Attack and Secondary Attack to channel Bloody Blade Dance, continuously attacking forward and dealing Physical Damage to enemies hit. This skill deals increased damage to Gyldhunters.-10.4 Energy-Strongest branchPhysical × 1.518617Strongest branch157.338642Impact 2-3Guard breakRicochet duration: 5 s
Fang RushShortly after using Dodge, press Primary Attack to dash forward and deal Physical Damage. After using Fang Rush, dodge energy will not recover for a certain period.-20 Energy2.92sPhysical × 0.9256565.714Impact 2Guard break-
Flurry StrikeAfter launching a Light Strike with Primary Attack, press Secondary Attack to move backward, then dash forward to deal Physical Damage. Hold Secondary Attack to perform a Lv.1 charge. Lv.1 Charge: Increases Damage Multiplier and dash distance.-20 Energy3.00sTotalPhysical × 1.094583Total84.9525Impact 2Guard breakUncharged finisher: 25 Energy; 0.650366x Attack; 112.251564 ToughnessLevel-1 charged finisher: 25 Energy; 0.97296x Attack; 118.215 ToughnessLevel-2 charged finisher: 25 Energy; 1.217218x Attack; 142.40295 ToughnessCharge-hold Energy drain: 1 every 0.2 s
Inspiring ImpaleThrust forward, dealing Physical Damage to enemies hit and recovering Energy for yourself. Inspiring Impale has a shorter base cooldown in trio mode.Solo 15 sTrio 10 s20 Energy2.54sTotalPhysical × 1.015012Total57.173074Impact 3Guard breakEnergy restored: +15
Phantom ShiftHold to aim and select a landing point, then teleport to that location after aiming ends. After successfully teleporting, increases Movement Speed for a period of time while moving toward enemies within a certain range. Note: The teleportation has a distance limit. 25 s20 Energy2.53s--Super Armor level: +1Damage resistance - magic damage reduction: +30%Damage resistance - physical damage reduction: +30%Dual Blades teleport trigger: 1.083333 s
Spinning SlashSpin and dash forward with a powerful strike, dealing Physical Damage. Spinning Slash has a shorter base cooldown in trio mode.Solo 15 sTrio 10 s15 Energy3.33sTotalPhysical × 1.224332Total75.584496Impact 3Guard breakForward root-motion scale: 0.75xPhysical damage: +10%Super Armor level: +1

Shared Dagger and Dual Blades Skills

2 skills
Shared Dagger and Dual Blades Skills skill comparison
SkillDescriptionCooldownCostHealth damage?Toughness / impact?Effects
Crow StormHold to aim, then throw a black crow toward the target area, unleashing a Crow Storm upon arrival. During Crow Storm, enemies continuously take Physical Damage. 25 s20 EnergyPhysical × 0.0611785.6034-
Poison Crow MarkHold to aim, then throw a Poison Crow Mark toward the target direction, dealing Physical Damage to enemies hit and reducing their Movement Speed and Dodge Distance for a period of time.Solo 25 sTrio 20 s25 EnergyPhysical × 0.5332592.210556Impact 1Guard breakSlow - dodge distance: -30%Slow - movement speed: -40%

Solo and Trio modifiers

These percentages apply to the selected weapon loadout. PvE damage reduction is damage prevented; a negative value means the loadout takes more PvE damage.

Solo modifiers
WeaponPvP damagePvE damagePvE damage reductionToughness damage
Dagger+18%-5%+10%0%
Dual Blades+18%-10%+5%0%
Trio modifiers
WeaponPvP damagePvE damagePvE damage reductionToughness damage
Dagger0%+5%+10%0%
Dual Blades0%0%+5%0%

Version history

Gameplay data

Exact values

How combat values work

Base

Attack
100
Defense
50
Health
618
Critical damage
35%
Maximum Energy
100
Energy recovery speed
10/s
Dodge energy
350
Dodge energy regeneration
20/s
Escape energy
120
Escape energy regeneration
5/s
Full escape regeneration
100/s
Health per flask
220
Health flasks
3

Talents

Builds

Sneak Arcana

4 talents
Sneak Arcana talent comparison
TalentEffectExact effectRequires
Shadow StrideWhile in Stealth, your Movement Speed is increased when moving toward enemies within a certain range.Movement speed+20%-
Lurking BlowExiting Stealth unharmed while wielding a Dagger grants significantly increased Physical Damage and continuous Energy recovery for a certain period.Final damage+15%Base duration8 sLinked energy modifier+10Shadow Stride
Frequency ShiftExiting Stealth allows entering Shadow Veil after a brief delay. After exiting Shadow Veil, using a Dagger to attack enemies within a short time will cause you to re-enter Shadow Veil for a fixed duration after a short delay. The maximum number of times you can re-enter Shadow Veil through Frequency Shift after exiting Shadow Veil is 3. This count resets each time you exit Stealth.Maximum Shadow Veil re-entries3Shadow Veil duration3.5 s-
Element of SurpriseAfter exiting Stealth or Shadow Veil, all Dagger backstabs are treated as critical hits for a period of time.-Frequency Shift

Accumulated Damage Arcana

2 talents
Accumulated Damage Arcana talent comparison
TalentEffectExact effect
Battle FrenzyAfter hitting an enemy with Dual Blades, increases Physical Damage dealt by Dual Blades for a period of time, stacking up to 5 times. At maximum stacks, additionally grants Physical Piercing.Physical damage per stack+2.5%Physical damage at 4 stacks+10%5th-hit Defense Penetration+8%
Wound BuildupWhen hitting enemies with Dual Blades attacks, applies a stackable Wound that lasts for a short duration. When Wound reaches 8 stacks, it detonates Wound, dealing True Damage to the target and additionally restoring Energy.Triggered skill damage multiplier0.35x AttackEnergy restored+10

Common: Stealth Enhancement 1

2 talents
Common: Stealth Enhancement 1 talent comparison
TalentEffectExact effect
AmbushWhile in Stealth, you cannot be detected and will not make any sound if not moving.-
BloodthirstKilling an enemy player immediately resets the remaining cooldown of Sneak and fully recovers Energy.Cooldown reduction per trigger45 s

Common: Stealth Enhancement 2

3 talents
Common: Stealth Enhancement 2 talent comparison
TalentEffectExact effect
HasteEach time you enter Stealth or Shadow Veil, your Movement Speed is greatly increased for a short duration.Movement speed+30%
Sleight of HandWhile in Stealth, interactions won't break Stealth, but the interaction speed will be slower.-
Swift SneakSneak allows you to quickly enter a Stealth state.-

Dual Blades: Advantage Buildup

3 talents
Dual Blades: Advantage Buildup talent comparison
TalentEffectExact effect
Heavy Strike MasteryPursuit Strike no longer consumes Energy, but this effect has a cooldown.-
LightweightWhen performing Light Strikes, Heavy Strikes, and casting skills with dual blades equipped, one dodge can be performed. This dodge still costs dodge energy but allows for earlier recovery cancellation.Triggered skill Dodge Energy cost100
Deep ChargeFlurry Strike can now be charged up to 2 times. Lv. 2 Charge: Increases Damage Multiplier and dash distance. Hitting with a Lv. 1 charged attack restores Energy, while hitting with a Lv. 2 charged attack restores more Energy.Energy recovered on hit+10

Poison Crow Mark Enhancement

3 talents
Poison Crow Mark Enhancement talent comparison
TalentEffectExact effect
DepletionAfter Poison Crow Mark hits, it applies Healing Block for a period of time.Poison - healing received-100%Healing received-30%
Sneak PrepPoison Crow Mark recovers a certain amount of Energy upon hitting enemies.Energy restored+30
Sensory PoisonAfter Poison Crow Mark hits, impair their vision and hearing for a period.Poison duration5 s

Dagger: Smoke Bomb Enhancement

2 talents
Dagger: Smoke Bomb Enhancement talent comparison
TalentEffect
Forbidden MiasmaWithin the Smoke Bomb's area of effect, all interactions are disabled for both allies and enemies, and your Smoke Bombs can now be thrown to a targeted area.
Wound InfectionWithin the Smoke Bomb's area of effect, reduces enemy Movement Speed and the Healing they receive.

Dagger: Flash Stride Enhancement

2 talents
Dagger: Flash Stride Enhancement talent comparison
TalentEffectExact effect
Charge-UpFlash Stride can be held to charge up twice, and this skill's Energy cost is reduced. However, the dash distance is reduced when not charged. Lv.1 Charge: Slightly increases Damage Multiplier and dash distance. Lv.2 Charge: Increases Damage Multiplier and dash distance.Energy cost40 to 20Charge interval0.2 s
ExcitementWhen Flash Stride hits, you recover Energy for each enemy hit.Energy restored+20

Dagger: Shadow Strike Enhancement

2 talents
Dagger: Shadow Strike Enhancement talent comparison
TalentEffectExact effect
NimbleWhen the afterimages summoned by Shadow Strike hit enemies, Shadow Strike's remaining cooldown is greatly reduced.Cooldown reduction per trigger12 s
Ambush MomentumCasting Shadow Strike increases Physical Damage for a period of time.Physical damage+10%

Dagger: Shadow Wheel Slash Enhancement

3 talents
Dagger: Shadow Wheel Slash Enhancement talent comparison
TalentEffectExact effect
Ankle CutAfter Shadow Wheel Slash hits an enemy, reduce their Movement Speed for a period of time.Slow - movement speed-40%
All or NothingShadow Wheel Slash consumes more Energy but deals increased Physical Damage.-
Shadow SlashEach hit of Shadow Wheel Slash's branch attacks reduces the remaining cooldown of Sneak and additionally recovers Energy.Energy restored+10Cooldown reduction per trigger1 s

Dual Blades: Bloody Blade Dance Enhancement

4 talents
Dual Blades: Bloody Blade Dance Enhancement talent comparison
TalentEffectExact effectRequires
Bloodthirst FrenzyAfter hitting an enemy with Bloody Blade Dance, increases Physical Damage for a period of time, stacking up to 4 times. During Bloody Blade Dance, you can deflect enemy projectiles. Successfully deflecting enemy projectiles recovers a certain amount of Energy.Energy restored+20-
Shadow DanceBloody Blade Dance can be quickly activated after a Dodge. Using Bloody Blade Dance this way temporarily halts dodge energy recovery.Triggered skill Energy cost10.4-
Wild SlashSword Aura from Bloody Blade Dance recovers Energy upon hitting enemies.Energy restored+10Bloodthirst Frenzy
Ascetic TechniqueHitting enemies with Fang Rush or Bloody Blade Dance removes negative effects that prevent dodge energy recovery and additionally recovers Energy.-Shadow Dance

General: Swift Footwork

2 talents
General: Swift Footwork talent comparison
TalentEffectExact effect
Combat EuphoriaAfter hitting an enemy, increase Movement Speed for a period of time.Movement speed+15%
Stance RecoveryWhen Light Strikes hit enemy players, reduces the remaining cooldown of the currently equipped weapon's exclusive skills. Dagger Exclusive Skills: Flash Stride, Sneak, Shadow Strike Dual Blades Exclusive Skills: Spinning Slash, Inspiring ImpaleCooldown reduction per trigger1 s

Dual Blades: Spinning Slash Enhancement

2 talents
Dual Blades: Spinning Slash Enhancement talent comparison
TalentEffectExact effect
UnstoppableGain Super Armor for a short time when casting Spinning Slash.Super Armor level+1
AftereffectUpon casting Spinning Slash, increase Physical Damage for a period of time.Physical damage+10%

Crow Storm Enhancement

2 talents
Crow Storm Enhancement talent comparison
TalentEffectExact effect
BlackoutEnemies hit multiple times by Crow Storm are stunned. Players already stunned only take damage and do not accumulate Crow Storm stacks.-
Enhanced Crow SwarmIncreases the flying speed and maximum range of the crows in Crow Storm. Increases the AoE of Crow Storm.Slow - movement speed-100%

Dual Blades: Phantom Shift Enhancement

2 talents
Dual Blades: Phantom Shift Enhancement talent comparison
TalentEffectExact effect
Teleport BlessingAfter casting Phantom Shift, gain Super Armor while increasing Physical Resistance and Magic Resistance for a period.Super Armor level+1Damage resistance - magic damage reduction+30%Damage resistance - physical damage reduction+30%
Free MovementAfter casting Phantom Shift, casting it again will return to the location of the first Phantom Shift cast.Cast range15m

Dual Blades: Inspiring Impale Enhancement

2 talents
Dual Blades: Inspiring Impale Enhancement talent comparison
TalentEffectExact effect
Breath ControlInspiring Impale no longer consumes Energy.Energy cost20 to 0
TetanusAfter Inspiring Impale hits, it applies Healing Block for a period of time.-

Woodling Expert

3 talents
Woodling Expert talent comparison
TalentEffect
RegularWoodling merchants will offer you a discount during matches.
Woodling BaneGreatly increases damage dealt to Returner Woodlings.
Swift ExitAllows you to learn the spawn location of the Smuggler Woodling and Soul Ferry in advance.

Way of Gylden Hunt

4 talents
Way of Gylden Hunt talent comparison
TalentEffectExact effect
Greed is GoodIncreases Gyldenblod gained.Gold found+20%
Monster HunterIncreases damage dealt to monsters but reduces damage dealt to Gyldhunters.PvP damage-5%PvE damage+10%
Death SenseAllows you to sense the corpses of other Gyldhunters.-
Gyldenmist ToleranceIncreases resistance to the Gyldenmist, slowing the rate of Gyldening.Maximum corrosion+300

Shadowstrix builds

Related entries

Weapon Types (2)

WikiTactics