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Spinning Slash icon

Spinning Slash

Spin and dash forward with a powerful strike, dealing Physical Damage. Spinning Slash has a shorter base cooldown in trio mode.

Updated

Version history

Lore

Spin to build power, then strike from an angle. Catching the enemy off guard is key to victory.

Gameplay data

Exact values

How combat values work
Solo cooldown15s
Trio cooldown10s
Energy cost15

Each hit

Hits in cast order
HitHealth damageActiveToughnessToughnessImpactImpactGuard breakGuard break
1Hit 10.306083 × AttackPhysical0.244464-0.342018s18.8961243Yes
2Hit 20.306083 × AttackPhysical0.359702-0.457256s18.8961243Yes
3Hit 30.612166 × AttackPhysical0.589601-0.735498s37.7922483Yes

One cast lands every hit above in order.

Cast total and timing

Total health damage
1.224332 × Attack
Total toughness
75.584496
Startup
0.244464s
Recovery
2.597835s
Full cast
3.333333s

Damage estimate

Health damage = Attack × coefficient, plus any flat base damage the profile lists.

Physical profile coefficient
1.224332×
Selected profile health damage
1,224.33
Effective cooldown
15s
Best-case recast
15s
Best-case DPS
81.62/s

Assumes cooldown runs during the full execution. Actual cooldown can start later. Before target reductions.

Skill effects

Forward root-motion scale
0.75xWas 1.0x before the August 27 update.
Physical damage
+10%8s duration
Super Armor level
+130s duration

Build

Talents that boost it

Builds
Talents that change how Spinning Slash plays
TalentEffectExact effect
AftereffectUpon casting Spinning Slash, increase Physical Damage for a period of time.Physical damage+10%
Stance RecoveryWhen Light Strikes hit enemy players, reduces the remaining cooldown of the currently equipped weapon's exclusive skills. Dagger Exclusive Skills: Flash Stride, Sneak, Shadow Strike Dual Blades Exclusive Skills: Spinning Slash, Inspiring ImpaleCooldown reduction per trigger1 s
UnstoppableGain Super Armor for a short time when casting Spinning Slash.Super Armor level+1

Related entries

2

Classes (1)

Weapon Types (1)

WikiTactics