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Stacked Slash icon

Stacked Slash

When a normal attack hits, gain 1 stack of Sword Tip. After gaining 6 stacks of Sword Tip, enter the Blade Edge state. While in the Blade Edge state, gain another 6 stacks of Sword Tip to enter the Strong Edge state. While in the Blade Edge state, press Primary Attack and Secondary Attack to unleash Stacked Slash. After use, you will exit the Blade Edge state. When unleashed during the Strong Edge state, Stacked Slash is enhanced with increased travel distance and damage while granting Super Armor. After use, you will enter the Blade Edge state.

Updated

Version history

Gameplay data

Exact values

How combat values work
Energy cost0

Each hit

Hits in cast order
HitHealth damageActiveToughnessToughnessImpactImpactGuard breakGuard break
1Hit 10.778035 × AttackPhysical0.623801-0.695874s54.8556943Yes
2Hit 21.077722 × AttackPhysical0.627382-0.748841s93.058833Yes

Only one listed hit occurs per cast.

Cast timing

Startup
0.623801s
Recovery
1.430646s
Full cast
2.179487s

Skill effects

Slow - movement speed
-30%3s duration
Physical damage
+20%15s duration
Super Armor level
+130s duration

Build

Talents that boost it

Builds
Talents that change how Stacked Slash plays
TalentEffectExact effect
Blade ChargeWhile in the Blade Edge or Strong Edge state, Sword and Shield attacks deal increased damage.Physical damage+20%
Shield BuildupSword Tip stacks gained from normal attacks and Impalement are replaced by Shield Pressure. Upon reaching 6 stacks of Shield Pressure, you gain 1 stack of Momentum. Momentum can accumulate up to 2 stacks. Shield attacks from skills also grant 2 stacks of Shield Pressure on hit. When you have Momentum, you can press Primary Attack and Secondary Attack to consume 1 stack of Momentum and unleash Shockwave Strike.Physical damage+20%
Stacking BladeThe number of Sword Tip stacks required to enter the Blade Edge and Strong Edge states is reduced to 4.-
Sword EdgeSword attacks from skills also grant 1 stack of Sword Tip on hit.Physical damage+20%

Related entries

2

Classes (1)

Weapon Types (1)

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