Pursuit
After any Secondary Attack heavy strike, you can use Primary Attack to branch into a light strike: rapidly swing your weapon to perform two slashes.
Updated
Version history
- August 19 Live Update
- Movement scale: 0.99x → 1.50x.
Gameplay data
Exact values
Damage paths
Choose one path per cast. Both hits in that path land in order.
Path
2-hit path- Total damage
- 1.541732 × Attack
- Toughness
- 117.1
- Hit 10.616693 × AttackPhysical · 3 impact · Guard break
- Hit 20.925039 × AttackPhysical · 3 impact · Guard break
Path
2-hit path- Total damage
- 0.816022 × Attack
- Toughness
- 61.77
- Hit 10.408011 × AttackPhysical · 2 impact · Guard break
- Hit 20.408011 × AttackPhysical · 3 impact · Guard break
Cast timing
- Startup
- 0.041067s
- Recovery
- 2.129179s
- Heavy attack release 2
- 3s
- Heavy attack release 1
- 2.483333s
- Attack 3 mirror
- 2.5s
Build
Talents that boost it
| Talent | Effect | Exact effect |
|---|---|---|
| After casting any Greatsword skill, press Primary Attack to branch into Pursuit. | Charge interval0.2 sCharge cost per interval2 |

