Radiant Retribution
Rapidly swing your greatsword, performing three wide slashes in quick succession. Each attack counts as a Light Strike, and hitting enemies charges your weapon. When fully charged, it applies Judgment to the target. The final strike has a brief Super Armor effect.
Updated
Version history
- August 19 Live Update
- Energy cost: 35 → 25; cooldown: 12s → 10s.
Lore
To uphold good, one must punish evil; for evil feeds on good, and from the destruction of evil, good shall draw its strength. "Roses and Iron: Chronicles of the Gaenarian Knights"
Gameplay data
Exact values
Cooldown10s
Energy cost25
Each hit
| Hit | Health damage | Active | ToughnessToughness | ImpactImpact | Guard breakGuard break |
|---|---|---|---|---|---|
| 1Hit 1 | 0.431496 × AttackPhysical | 0.287503-0.402028s | 26.658767 | 3 | Yes |
| 2Hit 2 | 0.431496 × AttackPhysical | 0.718317-0.830832s | 26.658767 | 3 | Yes |
| 3Hit 3 | 0.862991 × AttackPhysical | 1.454309-1.572114s | 53.317535 | 3 | Yes |
| 4Hit 4 | 0.862991 × AttackPhysical | 1.454472-1.572277s | 53.317535 | 3 | Yes |
One cast lands every hit above in order.
Cast total and timing
- Total health damage
- 2.588974 × Attack
- Total toughness
- 159.952604
- Startup
- 0.287503s
- Recovery
- 1.677723s
- Full cast
- 3.25s
Damage estimate
Health damage = Attack × coefficient, plus any flat base damage the profile lists.
- Physical profile coefficient
- 2.588974×
- Selected profile health damage
- 2,588.97
- Effective cooldown
- 10s
- Best-case recast
- 10s
- Best-case DPS
- 258.9/s
Assumes cooldown runs during the full execution. Actual cooldown can start later. Before target reductions.
Skill effects
- Super Armor level
- +130s duration
Build
Talents that boost it
| Talent | Effect |
|---|---|
| Radiant Retribution's displacement distance is increased. | |
| The final strike of Radiant Retribution can execute enemies affected by Wither. |

