Impalement
Hold Primary Attack to cast Impalement: Thrust forward with your sword, dealing damage and gaining 2 stacks of Sword Tip. While in the Blade Edge or Strong Edge state, your travel distance is increased.
Updated
Version history
- August 27 Detailed Patch Notes
- The follow-up attack failing to trigger in some cases was fixed.
- August 19 Live Update
- Hitbox radius: 40 → 30 units across the three charged variants.
Gameplay data
Exact values
Energy cost18
- Active window
- 0.631288-0.752747s
- Guard break
- Yes
Cast timing
- Startup
- 0.631288s
- Recovery
- 2.080586s
- Full cast
- 2.833333s
- Charge
- 2.833333s
Skill effects
- Physical damage
- +20%15s duration
- Damage resistance - physical damage reduction
- +2.5%12s duration
- Damage resistance maximum stacks
- 10
- Super Armor level
- +130s duration
Build
Talents that boost it
| Talent | Effect | Exact effect |
|---|---|---|
| All Perfect Blocks grant you a shield and briefly increase damage dealt and your Movement Speed. | PvP damage+15%PvE damage+15%Solo shield5% max HealthTrio shield15% max Health | |
| Increase Movement Speed during Block. | Movement speed-100% | |
| After Block, there is a very brief window to trigger Perfect Block, but using Block consumes Energy. After a successful Perfect Block, you can immediately enter the Momentum status. Additionally, a special Block skill can be cast during the Breakaway window. This skill can only be used to trigger Perfect Block and cannot maintain the shield for long. | Shield duration20 sShield maximum stacks2Guard counter duration2 s | |
| Sword Tip stacks gained from normal attacks and Impalement are replaced by Shield Pressure. Upon reaching 6 stacks of Shield Pressure, you gain 1 stack of Momentum. Momentum can accumulate up to 2 stacks. Shield attacks from skills also grant 2 stacks of Shield Pressure on hit. When you have Momentum, you can press Primary Attack and Secondary Attack to consume 1 stack of Momentum and unleash Shockwave Strike. | Physical damage+20% | |
| Hitting enemies with a shield attack briefly taunts them. This effect has a cooldown. | Taunt duration12 s |

