Thorn Polearm and Shield
Stripped of their Rose Knight status but still loyal to their oaths, they remain in the thorn-ridden wastelands seeking the missing Pontiff to atone, calling themselves the Withered Knights.
Stats
- Durability
- 1,300
- Repair coefficient
- 0.0577
- Minimum price
- 75 Gyldenblod
- Maximum price
- 900 Gyldenblod
- Suggested price
- 300 Gyldenblod
- Attack
- 17
- Defense
- 46
- Physical Reduction
- 4%
- Combat value
- 375
- Block rate
- 70%
Updated
Combat loadout
Polearm and Shield skills
Polearm and Shield skills
6 skills
| Skill | Description | Cooldown | Cost | Health damage? | Toughness / impact? | Effects |
|---|---|---|---|---|---|---|
| Strikes the back of the shield with a fist to deal damage to targets within a wide frontal area, immediately applying Wither. Possesses a Block property while the shield is raised. | Solo 16 sTrio 12 s | 20 Energy | TotalPhysical × 0.971748 | Total145.05928Impact 2Guard break | Shield maximum stacks: 3Wither duration: 10 sSlow - movement speed: -40% | |
| Dash forward a set distance (or directly to a ally's side if targeted). You then raise your shield to unleash an energy pulse that knocks back nearby enemies and grants a Shield to allies within range. Gain a brief Super Armor effect after dashing forward. | 20 s | 20 Energy | - | - | Shield amount: 80Shield duration: 6 sShield maximum stacks: 3Super Armor level: +1 | |
| Hurl your spear forward, immediately applying Wither to the target. Upon impact, rapidly leap to the target and pull out the spear with a sweeping strike to deal damage. | 15 s | 25 Energy | Strongest hitPhysical × 0.477688 | Strongest hit57.71166Impact 3-4Guard break | Wither duration: 10 sShield maximum stacks: 3 | |
| Raise your shield and charge forward, followed by a violent spear thrust. You can hold the skill to prolong the forward charge, during which turning capacity is significantly reduced. Possesses a Block property while the shield is raised. Successful hits charge your weapon with Judgment energy. | 12 s | 15 Energy | Strongest branchPhysical × 0.562778 | Strongest branch72.800028Impact 2-3Guard break | Shield maximum stacks: 3 | |
| Infuse the shield with sacred energy to erect a massive energy barrier, during which you cannot move or turn. This barrier completely blocks frontal attacks and prevents enemies from passing through. The skill can be cast again to thrust the shield forward, dealing damage and knocking enemies back. The energy barrier shatters after blocking attacks with impact a certain number of times. | 15 s | 20 Energy0 Energy | Physical × 0.471481 | 89.99363Impact 4 | Shield maximum stacks: 3Energy recovery speed: -5 | |
| Rapidly thrust your spear forward, following up with a powerful thrust that knocks the enemy down. Successful hits charge your weapon with Judgment energy. | 12 s | 10 Energy | TotalPhysical × 2.233782 | Total148.250284Impact 2-5Guard break | Shield maximum stacks: 3 |
Build
Talents that boost it
Greatsword: Core Archetype
1 talent
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| When enemies affected by Wither die, you recover a small amount of Health. The recovery amount increases based on the number of debuffs linked to the target's Wither state, and is further increased if the target is a player. This effect does not apply when equipped with a Polearm and Shield. | Polearm and Shield | Health restored after a non-player enemy dies3% / 4% / 5% of maximum HealthHealth restored after a player dies20% / 25% / 30% of maximum Health |
Polearm and Shield: Core Archetype
5 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| Enhances the explosion triggered by Counter-Impact's shield bash, knocking back other units near the primary target and applying a Slow effect to all enemies within the area for a set duration. | Polearm and Shield | - | |
| Casting a Polearm and Shield skill enhances the shield bash of the next Charged Dash. Upon hitting the first enemy, it triggers an energy explosion that damages nearby enemies. | Polearm and Shield | - | |
| Allows up to 2 dodges while raising the shield during Charged Dash (consumes Dodge Energy). Each dodge executed during this time increases the charge level of Charged Dash by 1. | Polearm and Shield | Charge time0.5 sCharge interval1 sCharge cost per interval2 | |
| Completing a Polearm and Shield skill cast (once its key effect triggers) increases the charge level of Charged Dash by 1 for a short duration. | Polearm and Shield | Shield duration5 sShield maximum stacks3 | |
| Dodging forward while raising the shield during Charged Dash grants Super Armor, increases the dash distance, and deals damage, while also executing enemies affected by Wither. | Polearm and Shield | Super Armor level+1 |
Polearm and Shield: Breaker Shield Bash Enhancement
2 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| Compresses the attack width of Breaker Shield Bash while greatly increasing its range, additionally applying an effect that reduces the enemy's dodge distance. | Polearm and ShieldBreaker Shield Bash | Slow - dodge distance-40% | |
| Attacks from Breaker Shield Bash apply a Slow effect. | Polearm and ShieldBreaker Shield Bash | Slow - movement speed-40% |
Polearm and Shield: Rainbow Piercer Enhancement
2 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| Hitting an enemy with Rainbow Piercer grants Super Armor for a set duration. This effect triggers only once per cast. | Polearm and ShieldRainbow Piercer | Super Armor level+1 | |
| Rainbow Piercer can continuously push a small-sized unit (player or mob) forward. The pushed unit cannot use Breakaway, though the Energy cost of the skill increases while pushing. Units in a special state (such as Super Armor or Frozen) cannot be pushed. | Polearm and ShieldRainbow Piercer | - |
Knight: Weapon Specialization
2 talents
| Talent | Effect | Changes |
|---|---|---|
| When wielding a Greatsword, you can equip one additional skill, but the Polearm and Shield has one skill slot disabled. | Polearm and Shield | |
| When wielding a Polearm and Shield, you can equip one additional skill, but the Greatsword has one skill slot disabled. | Polearm and Shield |
Polearm and Shield: Javelin Thrust Enhancement
2 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| The sweeping strike of Javelin Thrust is replaced with a heavy kick that knocks the enemy back a significant distance (allowing for camera adjustments during the animation to control the knockback direction). This effect only applies to small-sized units and players, and cannot affect units in a special state, such as Super Armor or Frozen. | Polearm and ShieldJavelin Thrust | Stun - movement speed-100%Additional hit range1.5mHit radius0.4m | |
| Enemies knocked back by the heavy kick are stunned briefly if they collide with a wall. If they collide with another enemy, both units are stunned. | Polearm and Shield | Stun duration1.5 s |
Polearm and Shield: Spear Barrage Enhancement
2 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| Every two rounds of rapid thrusts from Spear Barrage increases the charge level of Charged Dash. | Polearm and ShieldSpear Barrage | - | |
| You can hold Spear Barrage to continuously consume Energy and increase the number of rapid thrusts. | Polearm and ShieldSpear Barrage | Maximum charge intervals4 |
Polearm and Shield: Sacred Bulwark Enhancement
2 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| During Sacred Bulwark, you can move and slowly turn. | Polearm and ShieldSacred Bulwark | Additional hit range2m | |
| Sacred Bulwark drastically increases the durability of the energy barrier, allowing it to withstand attacks with higher impact. | Polearm and ShieldSacred Bulwark | Guardian Shield durability12 to 24Damaged-state threshold6 to 12 |
Polearm and Shield: Intervene Enhancement
3 talents
| Talent | Effect | Changes | Exact effect |
|---|---|---|---|
| The radius for Intervene to apply a Shield is increased. | Polearm and ShieldIntervene | Intervene shield radius6m to 10mRadius increase+66.6667% | |
| Targeting an ally in a downed state with Intervene applies a Redemption Mark. While marked, the target cannot be executed and will automatically be revived after a set duration. The mark breaks upon sustaining a certain amount of impact. | Polearm and ShieldIntervene | Cast range15m | |
| Intervene also grants an additional boost to the ally's Movement Speed. | Polearm and ShieldIntervene | Movement speed+20%Base duration3 s |
How to craft it
| Material | Count | Rarity |
|---|---|---|
| Meteoric Steel Ingot | 1 | Excellent |
| Copper Ingot | 1 | Rare |
| Rusty Iron Ingot | 2 | Common |
- Forging cost
- 50Gyldenblod
Where to craft it
Forged at the Workshop. Upgrading the building shortens the forging time.
Where it drops
This gear piece uses the Rare and Excellent Gear Sources, shared by 96 gear pieces. Open it for all 15 container chances and map locations.
Sockets
This piece drops with 6 socket layouts. Each socket takes one gem of the type and tier named, and nothing else fits it.
- Amethyst I
One socket: Amethyst I
- Moonstone I
One socket: Moonstone I
- Agate I
One socket: Agate I
- Peridot I
One socket: Peridot I
- Moonstone I + Peridot I
2 sockets: Moonstone I, Peridot I
- Agate I + Amethyst I
2 sockets: Agate I, Amethyst I
In builds
Repair and durability
Durability is spent on death or escape, not during a fight, and repairs are bought at the Workshop before a match. See Durability and repair for how wear and repair cost are calculated.
- Durability
- 1,300Full bar, before any use
- Repair coefficient
- 0.057692The rate this piece is charged at, per point of durability restored
Related entries
21Found In (15)
- Equipment Rack0.578%
- Civilian Chest0.227%
- Timber Chest0.227%
- Nobleman’s Chest0.207%
- Gilded Chest0.207%
- Forgotten Tomb0.207%
- Military Chest0.207%
- Shipwreck0.207%
- Copper Chest0.205%
- The Exiled0.204%
- Iron Chest0.203%
- Mistchaser's Satchel0.202%
- Silver Chest0.188%
- Goods0.186%
- Gift of Fate0.186%

