Rune: Stun
Leap forward, dealing Magic Damage to enemies hit and inflicting Stunned.
Updated
Lore
The closer to the light source, the larger the shadow cast. The stronger the faith, the more easily one is hurt.
Gameplay data
Exact values
Energy cost0
Each hit
| Hit | Health damage | Active | ToughnessToughness | ImpactImpact | Guard breakGuard break |
|---|---|---|---|---|---|
| 1Hit 1 | 0.726994 × AttackMagic | 0.446605-0.693833s | 173.09383 | 3 | Yes |
| 2Hit 2 | 0.726994 × AttackMagic | 0.515503-0.76273s | 173.09383 | 3 | Yes |
One cast lands every hit above in order.
Cast total and timing
- Total health damage
- 1.453988 × Attack
- Total toughness
- 346.18766
- Startup
- 0.446605s
- Recovery
- 1.055452s
- Full cast
- 1.818182s
Skill effects
- Stun - movement speed
- -100%1.5s duration
Build
Talents that boost it
| Talent | Effect |
|---|---|
| Increases the dash distance of Rune: Stun. |

