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Death Ward

Hold to perform Area Targeting and provide powerful buffs to selected units, granting them Super Armor and preventing death for a period of time. Death Ward cannot be used on downed targets.

Updated

Lore

You may postpone death for a while, but you cannot evade it forever. This truth applies to Seers as well.

Gameplay data

Exact values

How combat values work
Cooldown120s

Cast timing

Casting
0.55s+Before hold loop
Release
2.166667s
Self release
2.5s

Skill effects

Immortality duration
5s
Armor duration
5s

Build

Talents that boost it

Builds
Talents that change how Death Ward plays
TalentEffectExact effect
RetentionIncreases the duration of Super Armor provided by Death Ward.Armor duration5 sImmortality duration5 s
ShelterWhen Death Ward's death prevention effect ends, the target gains a shield. Shield value scales with Attack.Armor duration5 sImmortality duration5 s

Related entries

2

Classes (1)

Weapon Types (1)

WikiTactics