Healing Rune
Hold to chant, then summon a Healing Rune at the target location, recovering Health for all allies within range for a period of time. Limited uses per match, with more uses available in trio mode. Healing Rune is a Construct, more durable in trio mode.
Updated
Lore
Healing everyone at once requires standing closer together. Let's hope the enemy hasn't prepared any Firegrease Jars.
Gameplay data
Exact values
Skill effects
- Healing per tick
- 1.5% of target Maximum Health
- Healing interval
- 1s
- Final healing per tick
- Base healing × (1 + caster Healing bonus) × (1 + target Healing received bonus)
Build
Talents that boost it
| Talent | Effect | Exact effect |
|---|---|---|
| Reduces the duration of the Healing Rune but increases the Health recovery rate. | Healing Rune duration10 s to 5 s | |
| Increases the healing bonus. | Healing+8% |

