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Earthshaker icon

Earthshaker

Lift the hammer and smash the ground, dealing Physical Damage. Hold the button to charge up to 2 times and gain Super Armor while charging. Enemies' Movement Speed is reduced for a short duration upon taking damage from this skill, regardless of whether the skill is charged or not. Cooldown increases with charge level. Lv.1 Charge: Increases AoE and Damage Multiplier. Lv.2 Charge grants Super Armor during casting, with increased Impact, and generates an additional seismic wave dealing Physical Damage. This skill can be cast in the air but cannot be charged.

Updated

Version history

Lore

Legendary mercenary "One-Armed Karl" proposed to the lovely widow Mia during a bonfire feast after the Dragonfall. He once guarded her door with his giant hammer, scaring off ruffians. After marriage, he retired and helped her knead dough with the same hammer.

Gameplay data

Exact values

How combat values work
Cooldown20s
Energy cost10

Each hit

Hits in cast order
HitHealth damageActiveToughnessToughnessImpactImpactGuard breakGuard break
1Hit 11.204869 × AttackPhysical-69.7321854Yes
2Hit 21.520789 × AttackPhysical-142.586155Yes
3Hit 31.343019 × AttackPhysical-120.052325Yes
4Hit 40.895346 × AttackPhysical-80.034885Yes
5Hit 5---4-

Only one listed hit occurs per cast.

Cast timing

Down tbt air
2.86667s
Release 2
3.16667s
Release 3
3.58333s

Damage estimate

Health damage = Attack × coefficient, plus any flat base damage the profile lists.

Physical profile coefficient
1.204869×
Selected profile health damage
1,204.87
Effective cooldown
20s
Best-case recast
20s
Best-case DPS
60.24/s

Assumes cooldown runs during the full execution. Actual cooldown can start later. Before target reductions.

Skill effects

Slow - dodge distance
-30%3s duration
Super Armor level
+130s duration
Damage resistance - physical damage reduction
+2.5%12s duration
Damage resistance maximum stacks
10

Build

Talents that boost it

Builds
Talents that change how Earthshaker plays
TalentEffectExact effect
Leap StepYou can move, jump, and dodge while charging Earthshaker. You may dodge up to 2 times, and each dodge consumes Energy. Once you dodge during charging, the skill's cooldown will be the same as that of a Lv.2 charge cast.Energy cost per dodge18Maximum dodges while charging Earthshaker2
Thunderous HammerWhen a charged attack hits, it reduces the cooldown of Earthshaker.Internal cooldown0.6 sCooldown reduction per trigger3 s

Related entries

2

Classes (1)

Weapon Types (1)

WikiTactics