Earthshaker
Lift the hammer and smash the ground, dealing Physical Damage. Hold the button to charge up to 2 times and gain Super Armor while charging. Enemies' Movement Speed is reduced for a short duration upon taking damage from this skill, regardless of whether the skill is charged or not. Cooldown increases with charge level. Lv.1 Charge: Increases AoE and Damage Multiplier. Lv.2 Charge grants Super Armor during casting, with increased Impact, and generates an additional seismic wave dealing Physical Damage. This skill can be cast in the air but cannot be charged.
Updated
Version history
- August 27 Detailed Patch Notes
- Level-1 charge Energy: 14 → 8; level-2 charge Energy: 20 → 10. Energy is now consumed when the cast starts.
Lore
Legendary mercenary "One-Armed Karl" proposed to the lovely widow Mia during a bonfire feast after the Dragonfall. He once guarded her door with his giant hammer, scaring off ruffians. After marriage, he retired and helped her knead dough with the same hammer.
Gameplay data
Exact values
Each hit
| Hit | Health damage | Active | ToughnessToughness | ImpactImpact | Guard breakGuard break |
|---|---|---|---|---|---|
| 1Hit 1 | 1.204869 × AttackPhysical | - | 69.732185 | 4 | Yes |
| 2Hit 2 | 1.520789 × AttackPhysical | - | 142.58615 | 5 | Yes |
| 3Hit 3 | 1.343019 × AttackPhysical | - | 120.05232 | 5 | Yes |
| 4Hit 4 | 0.895346 × AttackPhysical | - | 80.03488 | 5 | Yes |
| 5Hit 5 | - | - | - | 4 | - |
Only one listed hit occurs per cast.
Cast timing
- Down tbt air
- 2.86667s
- Release 2
- 3.16667s
- Release 3
- 3.58333s
Damage estimate
Health damage = Attack × coefficient, plus any flat base damage the profile lists.
- Physical profile coefficient
- 1.204869×
- Selected profile health damage
- 1,204.87
- Effective cooldown
- 20s
- Best-case recast
- 20s
- Best-case DPS
- 60.24/s
Assumes cooldown runs during the full execution. Actual cooldown can start later. Before target reductions.
Skill effects
- Slow - dodge distance
- -30%3s duration
- Super Armor level
- +130s duration
- Damage resistance - physical damage reduction
- +2.5%12s duration
- Damage resistance maximum stacks
- 10
Build
Talents that boost it
| Talent | Effect | Exact effect |
|---|---|---|
| You can move, jump, and dodge while charging Earthshaker. You may dodge up to 2 times, and each dodge consumes Energy. Once you dodge during charging, the skill's cooldown will be the same as that of a Lv.2 charge cast. | Energy cost per dodge18Maximum dodges while charging Earthshaker2 | |
| When a charged attack hits, it reduces the cooldown of Earthshaker. | Internal cooldown0.6 sCooldown reduction per trigger3 s |

