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Skullcrusher icon

Skullcrusher

Vigorously swing and smash the hammer forward, dealing Physical Damage. Hold to charge up to 2 times. Gain Super Armor during charging. Cooldown increases with charge level. Lv.1 Charge: Unleash an additional sweeping attack dealing Physical Damage. Lv.2 Charge: Leap forward and smash the ground, dealing Physical Damage. Gain Super Armor during casting.

Updated

Version history

Lore

Early slaves at Brandrgarde sparked several rebellions. When the interrogator asked the general how to handle them, the general, barely looking up from his mountain of paperwork, just pointed to his head. The interrogator took it to heart, and ever since, the slaves have been terrified of the brutal Skullcrusher punishment. But word is, the general just wanted the interrogator to use his brain.

Gameplay data

Exact values

How combat values work
Cooldown20s
Energy cost10

Damage paths

Choose one path per cast. Both hits in that path land in order.

Path

2-hit path
Total damage
1.671366 × Attack
Toughness
146.89
  1. Hit 1
    0.50141 × AttackPhysical · 3 impact · Guard break
  2. Hit 2
    1.169956 × AttackPhysical · 4 impact · Guard break

Path

2-hit path
Total damage
2.758181 × Attack
Toughness
201.73
  1. Hit 1
    0.250744 × AttackPhysical · 3 impact · Guard break
  2. Hit 2
    2.507437 × AttackPhysical · 5 impact · Guard break

Cast timing

Startup
0.234521s
Recovery
3.243541s
Release 1
4.66667s
Release 2
4s
Release 3
4.027775s

Damage estimate

Health damage = Attack × coefficient, plus any flat base damage the profile lists.

Physical profile coefficient
1.671366×
Selected profile health damage
1,671.37
Effective cooldown
20s
Best-case recast
20s
Best-case DPS
83.57/s

Assumes cooldown runs during the full execution. Actual cooldown can start later. Before target reductions.

Skill effects

Slow - dodge distance
-30%3s duration
Super Armor level
+130s duration
Damage resistance - physical damage reduction
+2.5%12s duration
Damage resistance maximum stacks
10

Build

Talents that boost it

Builds
Talents that change how Skullcrusher plays
TalentEffectExact effect
Dynamic ChargeYou can move and dodge while charging Skullcrusher. You may dodge up to 2 times, and each dodge consumes Energy. Once you dodge during charging, the skill's cooldown will be the same as that of a Lv.2 charge cast.Energy cost per dodge18Maximum dodges while charging Skullcrusher2
Iron-Clad BodySkullcrusher on Lv.1 Charge grants Super Armor during casting.-
Skullcrushing EchoWhen a charged attack or skill hits, it reduces the cooldown of Skullcrusher.Internal cooldown0.6 sCooldown reduction per trigger3 s

Related entries

2

Classes (1)

Weapon Types (1)

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