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Punishing Hammer icon

Punishing Hammer

After launching a Light Strike with Primary Attack, press Secondary Attack to turn and dash forward slightly, slamming the hammer into the ground ahead. You can hold Secondary Attack to charge during this period.

Updated

Version history

Lore

When Karl was down on his luck, he'd often watch the mercenaries' monotonous training sessions at the Drill Yard; they swung their weapons with obvious boredom and constant yawning. Karl mimicked them meticulously but added a fierce ground-smashing dash to his routine. This very move caught the attention of Deputy Orton.

Gameplay data

Exact values

How combat values work
Energy cost10
Energy cost14

Damage paths

Choose one path per cast. Both hits in that path land in order.

Path

2-hit path
Total damage
0.816022 × Attack
  1. Hit 1
    0.408011 × AttackPhysical · 2 impact · Guard break
  2. Hit 2
    0.408011 × AttackPhysical · 3 impact · Guard break

Cast timing

Startup
0.395279s
Recovery
2.375025s
Charge
0s+Before hold loop
Animation 1
2.36s
Animation 2
3.5s
Animation 3
3s

Skill effects

Damage resistance - physical damage reduction
+2.5%12s duration
Damage resistance maximum stacks
10
Super Armor level
+130s duration

Build

Talents that boost it

Builds
Talents that change how Punishing Hammer plays
TalentEffectExact effect
Relentless AdvanceYou can move and dodge while charging Power Hammer and Punishing Hammer. You may dodge up to 2 times, and each dodge consumes Energy.Energy cost per charge dodge10Energy cost reduction+60%Damage resistance - physical damage reduction+2.5%Damage resistance maximum stacks10Movement speed+30%Charge time0.5 sCharge interval0.2 / 1 sCharge cost per interval1 / 2Additional hit range2m

Related entries

2

Classes (1)

Weapon Types (1)

WikiTactics